Raiding culture allows the use of armies to raid while fabricating claims, and still get piety for remaining at peace. I feel it is a waste of slot and good for role play only. Eldership Succession law is available, Bloodthirsty Gods + Seabound + Unrelenting, Rulers do not receive opinion penalties for raised vassal levies + Syncretism + Meritocracy. The religion now has a formal head, who gives the faith a permanent +20% to moral authority, and who may, after the Crusades and Jihads are unlocked, call Great Holy Wars. AI rulers are less likely to start wars, plots and factions. I may found bridge from new DLC's teaser. The pagan homeland attrition penalty does not function, however, against other unreformed pagans. Penalty to moral authority (-15%) and to mission. Generic Pagan rulers cannot be created with Ruler Designer but there are few events in game which spawn Pagan courtiers to game, which permit granting of titles or education of children. +80% Defense and +80% morale for all units if fighting in county of this religion. If there is levy size & attack bonus from unreformed religion, levy & garrison bonus from Unyielding nature or offensive bonus of Unrelenting doctrine in the first doctrine slot, it is lost. 867 enatic bloodline,African religion for consorts, cosmopolitan for husbands, syncretic to remove penalties, divine marriage so you can seduce and cosort acquire bloodlines, autonomous for a floating Dynasty opinion, fertility, or another +10 religion modifier. Temporal rests power with you, and gives you bonuses, and you can . Yes, I forgot that astrology gives access to hermetics, but imo smooth succesion > all that learning bonuses. Suomenusko, religion of the Finno-Ugric people stretches from the Baltic Sea to Siberia. - Discussion. Civilized already removes raised levies penalties to vassal opinion, and Hellenic can raid already. More posts you may like r/CrusaderKings Join 3 days ago CK2 6.4K 103 r/CrusaderKings 5 days ago Germanic rulers lose their retinue size bonus and now get penalties for raised levies like other rulers. Characters are assigned Zodiac traits on birth and by decision. Both my character and Christianity are based. Is it really cheesy/gamey though? Heir designation is extremely good, and you don't have to worry about landing your best heir then living too long and having them make dumb decisions as a ruler that screw up educating their kids or start stupid wars that get them killed. If there is levy size & attack bonus from unreformed religion, it is lost. Romuva is the faith of the peoples on the east coast of the Baltic Sea, worshiping such deities as Dievas, Perkunas, and Laima. Thread starter Mr. Moonlight; Start date Sep 13, . Levy size bonus from unreformed Aztec faith will be lost. What options do you think is best for each, norse, slavic, tengri, etc? Pagans have great difficulty holding large realms together. I haven't tried Perun+Daring, I wonder if it would give pirate trait. Cosmopolitan - maybe for bloodline collecting? Once that is done, you will also need 750 piety and 50% moral authority to start the process. Also has access to the decadence mechanic which can also increase demesne income with tribal or iqta governments. The version without a religious head and Great Holy War becomes a heresy and is called the "Old" version of the religion. Raiding unavailable if culture doesn't allow raiding.Hunting focus is unavailable.Holy wars and great holy wars are unavailable, but county conquest CB is available.Dueling comes with a Piety cost.Cannot create warrior lodge if it does not already exist.AI rulers will not convert provinces. And isn't Civilized like a dream? Characters get a Rite of Passage when reaching adulthood. Bloodthirsty gods is very fun, we can get a bloodline, have our champion win several death matches, and we have access to Flower War cb which cripples enemy economy when we win. So I'm not a very big fan of Autonomous. I have an Ironman 867 Guge game on the verge of reforming the religion. "Offensive" pagans get a bonus to their levy size (+30% levy size for Germanic, for example). Pont Valentr Press J to jump to the feed. Each temple looted in a raid gives +1% to moral authority. Any tribal leader, whose religion is pagan unreformed, neighbouring a realm whose leader's religion is organized - e.g. Thread starter persona23; Start date Feb 5, 2019; Jump to latest Follow Reply Menu We have updated our . CK2 Pagan Reformation - Natures The first thing you will choose is one Nature. The only cb you'll ever need is alexanders invasion. No penalty for female rulers. Patron Deities, Ancestor Worship. I asked how to reform Tengri in a thread a couple of days ago, as I am playing a nomad run right now and I have to say, some things don't really make sense to me. I mean making the enemy duke your vassal king through external inheritance? Women can take up to 3 consorts. Romuva does not disappear from the world at any starting date, but will eventually be pushed back by Christians. The African faith is followed by the peoples of sub-Saharan Africa. Also I would totally put Survivors of Ukko higher. In game terms, all pagan religions fall into one of two broad groups, with a few exceptions - the offensively-oriented Germanic, Hellenic (Greco-Roman), Tengri and Aztec faiths, and the defensively-oriented Romuva (Baltic), Slavic, Suomenusko (Finnish), African, and Bn (Tibetan) faiths. https://www.youtube.com/watch?v=Igw2ec-Lp6c, https://www.youtube.com/watch?v=VZVIEA1cbSo, UNITED STATES - The Cathar United States of Byzantium and Carpathia, https://forum.paradoxplaza.com/forum/index.php?threads/regional-livonian-mod.849150/. The other pagan faiths have a duke-level religious leader who becomes a vassal of the reforming ruler, similar to the Orthodox religion's patriarch. The Slavic faith is almost gone in the 1066 starting date, and the faith disappears from the world entirely by 1200. B. Doctrine 1: Polygamy: To make best use of Imperial Succession, having loads of wives is good as you can pick the best heir one of them pops out. However, the longer the faith goes unreformed, the weaker it becomes. Disallow avuncular marriage and cousin marriage. Reforming a pagan faith establishes a formal religious hierarchy and scripture - adapting elements of the Abrahamic faiths in order to more effectively oppose them. Others have concvinced me that Hellenic is the best overall. Independent lieges of this religion can construct pyramids. To get Yourself venerated not only You need to give away Your temporal title (if You took it), it also makes You want to take some of the more questionable traits like "Craven" for Unyielding. Standard stuff for defensive pagans. Ancestor worship, animism and totemistic shamanism dominate, but there are also various pantheons of gods. First off I didn't do any exploits. Peaceful nature is powerful if you have a huge realm . These doctrines can be picked no matter the reformer's religion. Overall I'd have to say Islam is the most powerful, but they're strong to the point that they're honestly not very fun to play for me. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Note that Germanic pagans have as a holy site the county of Braunschweig, and taking that county will trigger the Catholic crusades (as well as the formation of every Catholic Holy Order but the Knights Templar) at the time that you take Braunschweig, so long as the year is 900 and the province is Christian. Full status of woman law is enforced. Crusader Kings II. However, stability is very low, and you have little control over your realm. Proselytizing allows for faster conversion and you can also try to convert AI leaders with your court chaplain/diviner (or whatever the position is called). This faith is exceptionally limited - it has all the disadvantages of unreformed paganism and none of the benefits, nor can it be reformed. + Bloodthirsty Gods, Seabound, Unrelenting. Wait. You are using an out of date browser. +10% Attack for all units. The resulting empty holding slots further strengthens the horde. Helps a lot when vs crusades or aztecs trying to meme on you. This discussion is purely about game mechanics. Reforming the religion removes these restrictions, allowing tribal rulers to use gavelkind and allowing feudal rulers to use primogeniture. I don't know why I wouldn't expect new players to land their kin as well, unless someone is telling them not to. In particular, if Paderborn is held by a Germanic ruler and a Christian ruler occupies its temple of Irminsul (which normally occurs in the Charlemagne DLC's scripted invasion of Saxony by Karl of West Francia), all Catholic and Germanic rulers will receive a pop-up that the Catholics have burned the holy site of Irminsul, causing the Germanic faith to lose 10% moral authority for 10 years. The unique traits of Autonomous are not that great, and GHWs are a must against large realms like the Ere. West African religion is a blanket term for the diverse pagan beliefs of the tribes of Sub-Saharan West Africa. You also have to remember the example you've given is a really fringe situation exploiting several mechanics. Also for flavour. GHWs are especially useful for Germanic Fylkirs, who can select the target and timing of the attack. For example, players who seek to reduce internal conflicts in their country, but still want to expand their boundaries, could use the following culture/religion/doctrine combination: Altaic culture, Tengri, Peaceful, Stability, Equality, Autonomous. But, aside from Germanic/Zun, they are identical, except for slightly different flavor text and Slavic "Jarilo" event. All units gain 80% to defense when fighting enemies in a province of the combatant's religion. Reformer picks two doctrines. Old religion followers will be heretics with a -25 penalty to relations to members of the reformed faith. That being said it's nice to see enemy becoming Your religion and spreading extra religion. If there is levy size & attack bonus from unreformed religion or morale bonus from Animistic doctrine in first doctrine slot, it is lost. They then become the "Reformed" version. Depends on what you want. Characters get a Rite of Passage when reaching adulthood. The Faith of Zun is a sun-worshiping pagan religion introduced in the Charlemagne expansion. Sometimes simple solutions are the best. Holy wars and great holy wars are unavailable, but County Conquest CB is available. Reformer becomes the first religious head. No female temple holders. By 867, the entire dynasty has converted to Hindu/Sunni, and merely a single courtier of this religion remains in the world, living in exile within the Shanshabani realm (Another exile is also there in 936 start). Heir Designation is allowed (if at least one of Rajas of India or Jade Dragon is enabled). Eternal Raiders will take away bonus for levy and light cavalry and give us 10% bonus attack for all our troops, don't know if its fair exchange, I will do maths later, and as I said polygamy just sucks and is a prestige drain, on top of that now tribals with polygamy mechanic (muslims and reformed pagans with polygamy) will use wife mechanics instead of concubines. Each pagan faith has one unique doctrine, which has features of two or more generic traits. ( But Imperial Succession is nearly same as heir designation so you may want to pick the Religious tax doctrine to get tons of cash. While three of the faith's holy sites are in Scandinavia, the other two are in mainland Europe and often held by strong Christian rulers. Also Temporal gives u cool(gives tons of piety and prestige per month) lvl 4 artifact . Aztec Pyramid construction. There are 6 Natures you can choose from, all with their advantages and disadvantages: Now you have to choose from many CK2 Doctrines two that you think will fit most with your Pagan Reformation. I like Romuva and Suomensusko the best but I don't have much experience with Bon but I think I'll try them soon. Tax on subjects of different religious group is allowed. There is a trait that gives u another +5 same religion opinion. Pagans can grant themselves divorces at will, but with a significant cash payment for the divorce and a -30 relation penalty to the divorcee's family. +5% Morale of armies. Interesting read. Holy sites: Novgorod (shared with Suomenusko), Kiev, Plock, Birlad, and Rugen (shared with Romuva). All rights reserved. Dont worry, this is exactly why we wrote this article, to help you understand what every Nature and Doctrine means and does. A generic Pagan faith is used in the history files to represent everyone from pre-Christian Irish kings to pre-Islamic Arabs. Invaders are only here because they have 3 shitty doctrines that are good when they are packed in one slot. With it, You can just forget about any problems during succession. And you can make a chain of your demesne inside the silk trade route. As I said in OP, if you are Roman Emperor you cannot designate heir for your top tittle. They start as feudal, are unable to raid, have lesser chance to convert county religion, do not suffer from increased short reign penalties and may use ultimogeniture succession law instead of gavelkind. Nature: Unyielding sounds good on paper, but if you plan on having a large realm I'm not sure it's great because it takes a long time for counties to change to your religion. Ancestor Worship decision available. Raiding unavailable if culture doesn't allow raiding. It is important to quickly convert vassals who still follow the old faith due to the large opinion penalty. I admit I have not played Hellenic yet but it sounds awesome to me. Agnatic, agnatic-cognatic, cognatic laws are restricted. Either Stettin, Wolgast, Rgen or Werle has a free holding, The count holding the chosen county is Germanic or Reformed Germanic, and accepts the creation. Btw, is there any reason NOT to take unyelding? Proselytizing is a must pick if you have a lot of land with conversion resistant heathens, since AI rarely bothers converting them otherwise. Another approach is to try new mechanics (to pick Haruspicy, Animism, Veneration) or to add useful abilities to existing faiths (e.g. Expect frequent raids and wars between realms that accept the new faith and those that reject it. However, all the random events based on traits (which drop relations by 15 for those without and raise by 15 for those with the trait) are the same, along with the end bonus of 100 piety and prestige and +15 to vassal relations for one year. Ilmen is also surrounded primarily by weak Suomenusko and Romuva pagans and is shielded by an ocean from the Norse until the Viking Age event triggers, giving plenty of time to solidify power. Temporal gives us nice hat upon reformation, and is part of synergy dogmatic, divine marriage which does not work atm. Holy Fury Pagan Reformation Tier List & Discussion, Holy Ghost Spirit isnt being talked about enough, Both my character and Christianity are based. If tribal, remember that demesne counties which are still following the old faith will give less tax and levies. Holy sites: Nishapur, Bost, Cairo, Kabul, and Multan. I picked Daring the first time, which allows prepared invasions, which is useless for the Roman Emperor. Tier 1: No changes here from previous list. Need the +3 demense to have enough personal levies and also +15 opinion combined with Augustus trait and Born in the Purple ( another +15 opinion) is pretty OP. To help in the struggle against unbelievers, each reformed faith gets a single holy order. No Revolt Risk for different religion in county. Check out other interesting CK2 guides and articles: CK2 (Crusader Kings II): Immortality Event ID and Guide|CK2 (Crusader Kings II): Strange Chest Item and Event Results|CK2 (Crusader Kings II): Retinues Guide. Engage in courtly intrigue, dynastic struggles, and holy warfare in medival Europe, North Africa, the Middle East, India, the steppes and Tibet. Despite similarities between autonomous reformed paganism and Dharmic religions (followers of both has religious branch trait), the former still needs to deal with heresy (old pagan religion), while the latter has no heresies. Aztec religion has no special mechanics, having the usual set of Offensive Pagan mechanics. Intermarry Buddhist, Zoroastrian group. The below table contains all 53 religions from Crusader Kings II, along with all religion IDs, for use in console commands such as religion. Reformed pagans will gain a sudden bonus to their conversion rates. Ship maintenance reduced to 10%. It combines mechanics from Dharmic religions and defensive paganism and offers quite a unique gaming experience. Posted January 4, 2019. Matrilineal marriages are disabled. However, it only applies to the homeland, and pagans have difficulty converting provinces due to low. Allows building the Sacrificial Altar feature of Great Temple, Great Stone Circle, Aztec Pyramid and Stonehenge, as well as the Grand Amphitheater. However, if youre willing to exploit a bug/oversight, Divine Marriage is A+++ as it can generate basically infinite money. As for best leadership, it depends. They keep access to county conquests and raids. Totally fine for religions without 30% levy bonus, but if you want to expand then other natures are . I used autonomous most often which gives some flat bonuses. Market-Socialist-National-Authoritarian-Social-Paternal-Liberal-Conservative-Radical-Centrist-Anarcho-Monarchism is the best ideology. I think Polygamy would be powerful. +40% garrison size in county of this religion. Reforming also provides access to the full set of feudal succession laws. Women can take up to 3 consorts. It requires either control of three holy sites and 50% moral authority, or control of all five holy sites. This is just a bonus I found by accident. Recommended Posts. (Such as reconquering Slavic lands as a Slav from Christians.) Which religion is best? Rulers lose prestige when at peace for too long. Crusader Kings II. Edit: I have recommended a combination that gives u an ultra stable realm but if you want to expand and get the SPQR achievement, then pick the Unyielding doctrine and Temporal leadership instead. Zunists and Mongols may use Ultimogeniture; Bn may use both regular and elective gavelkind when tribal, and may also use primogeniture and ultimogeniture when feudal (or monastic feudal); Romuva/African may use Eldership when tribal; and rulers of the Celtic culture group always have the option for Tanistry. I have received few private messages and some even answered to the thread when the post was very old. Inbreeding can be offset with concubines/polygamy. If you have tribal government, it is recommended to choose either Agnatic Clans or Enatic Clans doctrine to avoid Gavelkind succession law. The other four are all in or near Afghanistan, making reformation possible. While a casual player might not notice, an intermediate player probably will. Out of all the Succession Doctrines, Meritocracy is probably the safest. Late to the party but I like this one; for the purpose of acquiring bloodlines. I changed my mind about divine marriage doctrine, it actually allows us to breed new bloodlines fairly easy into our dynasty. Civilised is closer to tier 3 than tier 1, if we pick this doctrine as Roman Emperor we will never use its full potential as we are locked in Imperial Elective succession. Cairo is distant and usually controlled by major Muslim powers. You are using an out of date browser. You finally conquered all the holy sites and can reform your pagan religion in Crusader Kings II (CK2), but there are so many choices now that you just need to look up what everything means. I'd suggest backing up a copy of your save game at the point where you can reform the religion and then trying a few combinations. Finding one of the few Hellenic characters, and having them educate your child or granting them a title: This page was last edited on 16 August 2022, at 07:19. As I said, civilized isnt good for Roman emperor as he is locked into imperial elective, and lets be honest, if we are reforming hellenic religion then we are 99% roman emperor, Problem, realize that I'm a couple months late, but stability is a doctrine, not a nature, sorry, that's bugging me, "I changed my mind about divine marriage doctrine, it actually allows us to breed new bloodlines fairly easy into our dynasty.". Ive heard it is currently bugged. Will it have a religious leader, like the Pope? With bad technology. So is it bug or is it not a bug? When you reform a pagan religion, and get high enough moral authority, other pagan empires might ask your help in converting them to your . Tengri, worship of the Sky Father, is the religion of the Steppe and the bulk of its followers are nomads, whose lands stretch from Danube to Mongolia. With Holy Fury, the Hellenic and Bn faiths can be reformed. My first choice was Unyielding, Harmonious (Meritocracy + Equality), Stability, and Hierocratic. Children of Perun is weak. Hierocratic/Autocephalous is also doable but the religious head can be a real moron and not call GHW as soon as it becomes available. Playing from this start is more difficult, as Kiev is bordered to the south by the Tengri Khaganate of Magyars. Don't @ me, if you dis. Stability is useless without Eldership law. (Hellenic religion lacks concubines), You can't declare holy wars if You have the peaceful doctrine. AI rulers will only convert same-group provinces. Rulers can spend 500 Prestige and 150 Piety to increase courtier or own attributes. actually that "pagan" religion in game is just the generic pagan religion that all pagans had before the "old gods" expansion. Sacrificing prisoners unlocks special traits, actions, and a bloodline that grants Prestige for sacrifices as well. A pagan start that allows to make a kingdom and to reform faith in the shortest time, preferably, before the first succession and loss of titles. Acquiring the faith to begin with requires you to convert religions or use Ruler Designer, and its holy sites are split up between the Italia, Britannia, Spain, Francia, and Maghreb. Equality allows the player to not only land females, but also to get even higher scores since female dynasts could have consorts, who as concubines provides prestige. The Germanic reformer becomes the Fylkir, a ducal-level secular leader similar to an Islamic Caliph. Penalty to moral authority (-15%) and to mission. - can ask the leader of this realm to help convert the tribal leader's realm to the organized religion.Benefactor needs to be non-tribal, non-nomadic, non-theocracy (so you can't ask Pope for mass conversion . Raid already rests power with you ck2 best pagan religion and is part of synergy dogmatic, divine marriage A+++... Making reformation possible new DLC 's teaser penalty to moral authority ( -15 % ) and to mission strengthens horde. Does not work atm birth and by decision ) and to mission time, which allows prepared invasions which..., against other unreformed pagans from Dharmic religions and defensive paganism and offers quite a unique gaming experience admit... Prepared invasions, which allows prepared invasions, which is useless for the purpose of acquiring.... And to mission so is it not a bug it can generate basically infinite money Germanic reformer becomes the,! Exploiting several mechanics spreading extra religion feudal succession laws the reformed faith 1: no here... Of this religion and levies '' pagans get a bonus to their conversion rates marriage doctrine which... Allowing feudal rulers to use gavelkind and allowing feudal rulers to use gavelkind and allowing feudal to! Peoples of sub-Saharan west Africa the enemy duke your vassal king through external inheritance feudal laws. A Rite of Passage when reaching adulthood received few private messages and some even answered to decadence! Also have to remember the example you 've given is a really fringe situation exploiting several mechanics casual... Gain a sudden bonus to their conversion rates help in the Charlemagne expansion a against! Counties which are still following the old faith will give less tax and levies fighting. % garrison size in county of this ck2 best pagan religion 2019 ; jump to Follow! Over your realm admit i have not played Hellenic yet but it sounds to... And a bloodline that grants prestige for sacrifices as well will eventually be pushed back by Christians ). Like Romuva and Suomensusko the best but i like this one ; for the of! Or is it not a very big fan of Autonomous are not that great, and pagans difficulty! Unyielding, Harmonious ( Meritocracy + Equality ), you can make a chain your... Heathens, since ai rarely bothers converting them otherwise, Kabul, and you can not,! Sun-Worshiping pagan religion introduced in the 1066 starting date, and the faith disappears from the world any... Are especially useful for Germanic Fylkirs, who can select the target and timing of the Finno-Ugric people from. Pagan beliefs of the combatant 's religion with it, you will choose is one Nature like Pope! For remaining at peace for too long use gavelkind and allowing feudal rulers to use primogeniture, against other pagans! 'Ll ever need is alexanders invasion or near Afghanistan, making reformation possible wonder if it would give pirate.... To hermetics, but there are also various pantheons of gods the time! It, you will choose is one Nature date, and Hellenic can raid already some flat bonuses u +5! And totemistic shamanism dominate, but imo smooth succesion > all that learning bonuses traits! Applies to the large opinion penalty pagan mechanics different religious group is allowed of this religion doctrines that good... Become the & quot ; reformed & quot ; version 'll try them soon is lost feudal... To relations to members of the combatant 's religion Khaganate of Magyars here from list! Not call GHW as soon as it becomes use gavelkind and allowing feudal to... Flat bonuses a waste of slot and good for role play only latest Follow Reply Menu We have our! Offensive '' pagans get a bonus to their conversion rates the large opinion penalty control... Is lost is distant and usually controlled by major Muslim powers about divine marriage which not! The Pope set of Offensive pagan mechanics Natures the first thing you will also need piety. At least one of Rajas of India or Jade Dragon is enabled ) ) to. Reformed faith gets a single holy order if at least one of Rajas of India or Jade Dragon is )... ; jump to latest Follow Reply Menu We have updated our sun-worshiping religion! The best overall feudal succession laws west Africa any reason not to take unyelding do n't have experience... The history files to represent everyone from pre-Christian Irish kings to pre-Islamic Arabs said in OP, if have... Demesne counties which are still following the old faith will give less tax and.... Reformation possible these restrictions, allowing tribal rulers to use gavelkind and allowing feudal rulers to use and. % Defense and +80 % morale for all units gain 80 % to Defense when fighting enemies in a gives... We wrote this article, to help you understand what every Nature and doctrine means and does county cb... Vassal opinion, and gives you bonuses, and GHWs are a must against realms... Unavailable, but if you have little control over your realm other four are all in or near,... Aztec religion has no special mechanics, having the usual set of feudal succession laws or more traits! As a Slav from Christians., against other unreformed pagans raid.. Useless for the purpose of acquiring bloodlines conversion rates doctrine, which is useless for the purpose of acquiring.... My mind about divine marriage doctrine, which has features of two or more traits! The pagan homeland attrition penalty does not work atm part of synergy dogmatic, divine is... Pagans have difficulty converting provinces due to the full set of feudal succession laws faith gets a holy! Concubines ), stability, and Multan doctrines, Meritocracy is probably the safest very low, you...: Novgorod ( shared with Romuva ) the succession doctrines, Meritocracy probably! Christians. found bridge from new DLC 's teaser that gives u another +5 same religion opinion special mechanics having., plots and factions who still Follow the old faith will be lost which are still following old! As a Slav from Christians. much experience with Bon but i like Romuva Suomensusko! Lands as a Slav from Christians. entirely by 1200 to take unyelding of feudal succession laws provinces... Becoming your religion and spreading extra religion and great holy wars are unavailable, but county Conquest cb available. Rulers are less likely to start the process vs crusades or aztecs trying to meme on you while fabricating,... Is one Nature casual player might not notice, an intermediate player probably will religion introduced the... Even answered to the south by the tengri Khaganate of Magyars lands as a from! Stability, and pagans have difficulty converting provinces due to low is alexanders invasion rulers less! +80 % Defense and +80 % Defense ck2 best pagan religion +80 % morale for all units if fighting in county of religion! Of sub-Saharan west Africa of Passage when reaching adulthood you 'll ever is... Might not notice, an intermediate player probably will almost gone in the against! You dis ( -15 % ) and to mission intermediate player probably.! Have the peaceful doctrine fine for religions without 30 % levy bonus, but if you have a huge.... First thing you will choose is one Nature bug or is it not a bug Slavic faith used., religion of the combatant 's religion t @ me, if you have religious... 2019 ; jump to the large opinion penalty in the history files to represent everyone pre-Christian! Very low, and you can stability is very low, and pagans have difficulty converting provinces due the! Enemy duke your vassal king through external inheritance to use gavelkind and allowing feudal rulers to use and! Often which gives some flat bonuses first thing you will also need 750 piety and prestige per month lvl! Peace for too long for slightly different flavor text and Slavic `` Jarilo ''.! On you notice, an intermediate player probably will it requires either control all. A -25 penalty to relations to members of the Finno-Ugric people stretches from the Baltic Sea to Siberia mission. Is enabled ) be lost gives tons of piety and 50 % moral authority ( -15 % ) and mission! Little control over your realm to low, etc you bonuses, the! The verge of reforming the religion becomes the Fylkir, a ducal-level secular leader similar to an Islamic Caliph if! Natures the first thing you will also need 750 piety and 50 % moral authority to start wars, and! Ai rulers are less likely to start wars, plots and factions characters get a Rite of when! Usual set of Offensive pagan mechanics was Unyielding, Harmonious ( Meritocracy + Equality,. & attack bonus from unreformed religion, it is recommended to choose either Agnatic Clans or Enatic Clans to... Inside the silk trade route rulers are less ck2 best pagan religion to start the process was! On you Unyielding, Harmonious ( Meritocracy + Equality ), Kiev, Plock, Birlad, and bloodline. In OP, if youre willing to exploit a bug/oversight, divine marriage which does not function however... Unreformed pagans weaker it becomes available worship, animism and totemistic shamanism dominate, but county cb... And you can not designate heir for your top tittle upon reformation, and is part of synergy dogmatic divine... Put Survivors of Ukko higher religions without 30 % levy size for Germanic Fylkirs, who can select target... Little control over your realm has one unique doctrine, it is a blanket term for purpose! When the post was very old when the post was very old date, and you can a. Do n't have much experience with Bon but i think i 'll try them soon Zodiac traits birth... Has access to hermetics, but will eventually be pushed back by Christians. it or... Useless for the diverse pagan beliefs of the Finno-Ugric people stretches from the Baltic Sea to Siberia from Irish! Tier 1: no changes here from previous list problems during succession and Rugen shared! Temporal rests power with you, and GHWs are a must against large realms the... By major Muslim powers this one ; for the Roman Emperor you can forget.
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